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Comparing versions of Money making

Showing changes between May 14, 2007 at 10:30:44 am (crossed out) and February 28, 2009 at 9:10:51 pm (underlined)

I recommend reading also MoneymakingfortheNoobs on RobinHoods'site.
Where to sell junk
virtually useless for players. ThereThere are two kinds of
General stores
lot of stores in Ankh-morporkAnkh-Morpork and other cities -
Fences
Fences are people that buy stolen items. They always have specialisation, usually clothes or jewelry. Fence will pay more for items of their specialization. Fences in AM are Jim and Sol. Both are in Thieves' Guild (a little east from Mended Drum, check a map). Jim is always in a room just north from entrance and he specializes in clothing. Sol is wandering somewhere around Jim and specializes in jewelry. Use syntax "fence /items/ to /Sol or Jim/" and then "nod /Sol or Jim/" or "say yes to /Sol or Jim/"
You can find complete list of fences onthieves'guildpage
Where to sell useful stuff
Mostly player shops. What you can sell is mostly depend on your guild skills. Wizards sell spell scrolls, witches sell teas and crystals, priests sell charged rods. Different shops specialise on different items, as you can see by looking at shop inventory. Ask shop owner about further details.
Scavenging
Even without any skills you can get some money by scavenging. There are two kinds of it - "search" and "recover". By performing "search" on streets of city you can find some money or item you can sell. Usually you find clothes in horrible condition - fix them by Gapp's low altar or other means before selling - you will get much better price that way.
Also you can check AnkAnkh river under back Drum
Banditry
All-time favorite method of getting gold in MUDs - killing stuff for loot. It's fun, it gives XP and TMs, and it's comparably safe if you pock your targets wisely . Use command "consider" to get estimate of how hard would be killing of particular NPC. Check How To Die for info about some specifically dangerous NPCs. "Look" at him/her to get estimate of potential loot. And be ready to flee if things go nasty. Good targetsin AM are thieves, lawyers and such. If you aren't going to run to general store after every fight or two (that could be an option, if there is one store nearby), don't loot everything on corpse. Loot just money and things that looks valuable enough for their weigh, like jewelry and silk things.
Stealing
Check thieves'guildpageaboutstealing
You can try to shoplift about anything from shops.
Difficulty of stealing is dependent on item cost and weight (the more, the harder) and shop base security level (usually higher in bigger cities, except Ankh-Morpork). Each time you (or anyone else) is stealing or trying to steal from shop, shop's security level is raised slightly.
Overall, with moderate skill you can steal reliably only light and inexpensive (~10$) items. Both jewelry and clothing are usually not heavy and can be sold to appropriate fences, so that are good stealing targets.
Bes Pelagric family missions
about 10-20 rhinu amd 20l20k xp for mission. Considering
Guild specific methods
Only a brief list - consult your guild page for details
Thieves
skills as primaries, thief-only commandscommands and Ankh-Morpork as a
Wizards
Scribing scrolls. Non-wizards can cast spell from scroll if they have a skills, but scrolls are one-use only, so they are in constant demand.
Witches
teas and making crystals. Most player shops that stock tea will buy healing tea with a BWB(brewed with bonus) of 300+, and some player shops well sell 'newbie brew' at lower bonuses to give young witches a revenue stream. Witches can also enchant items up to 'a steady octarine glow' (level 5) for a fee. Although high-level players will want high enchantment from a wizard (up to radiant) on their items, levels of enchantment 1-5 can be useful for low to mid-level players.
Priests
Rod charging. Especiallycharging, especially if you have longsight rit.ritual. As a Pishite - donations for resurrestingmresurresting, restoring and pet raising.
Assassins
Inhumes.Inhumes are the assassin's 'day job'. Covert skills allow assassins to steal legally outside of Ankh-Morpork.
Warriors
Banditry.Banditry, killing and looting.

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